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Background & Resources |
Electronic texts provide many challenges as well as supports for the educational community. Coiro (2003) stated that "the Internet, in particular, provides new text formats, new purposes for reading, and new ways to interact with information that can confuse and overwhelm people taught to extract meaning from only conventional print." http://www.readingonline.org/electronic/elec_index.asp?HREF=/electronic/RT/2-03_column/index.html http://www.readingonline.org/electronic/elec_index.asp?HREF=wepner2/index.html 10) Assuming equipment will work 9) Assuming help is coming 8) Taking support for granted 7) Believing software publishers 6) Using inappropriate web sites 5) Setting Inappropriate Assignments 4) Not allowing time to prepare 3) Overestimating students' skills 2) Misjudging the challenges 1) HAVING NO PLAN B...OR C OR D... Landow (1992) in "Hypertextual Derrida, Poststructuralist Nelson?" said that the paradigm shift in the writings of Derrida and Barthes (cultural theory), Nelson and van Dam (literary theory) had begun to take place. All four argued that we must switch our "conceptual systems founded upon ideas of center, margin, hierarchy, and linearity and replace them by ones of multilinearity, nodes, links and networks." (Landow, 1992) http://www.cyberartsweb.org/cpace/ Technological Literacy http://www.ed.gov/updates/PresEDPlan/part11.html Visual Literacy http://www.ivla.org/organization/whatis.htm Digital Literacy http://www2.edc.org/CCT/cctweb/feature/art5.html http://archives.obs-us.com/obs/english/books/nn/ch05c01.htm -"a potential narrative, that is, a system which produces narrative during interaction; -a simulation of an environment or world; and -a structure of rules within which an outcome is sought, also known as a game." http://nickm.com/if/toward.html In addition, Denise added that "interactive" refers to the requirement of judgement-based action by the learner. Debbie thinks that to be interactive, a story must inspire the curiosity of the students and lead them down a path of independent, inquiry-based learning. http://en.wikipedia.org/wiki/ELIZA For more on Eliza, see this site: http://www.jesperjuul.dk/thesis/7-conclusions.html http://www.computer.org/intelligent/ex1998/pdf/x6012.pdf
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